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72 sats \ 1 reply \ @south_korea_ln 3h \ on: Bitcoin: "A system built for wealth extraction and concentration" bitcoin
Debt is also a mechanism for the olds to extract money from the young before they die. Borrow from future generations.
That's something worth all the mental gymnastics in the world to argue it is actually a good thing for the young. /s
Me neither. I still don't know. We just got our university in Korea to talk to the university in the US. They are the ones paying. They will also be the ones benefiting. I don't think I'll see any financial return from this patent.
For sure. This was in the context of an American collaboration. When working with Europeans, the question of applying for a patent never comes up. I guess most universities in the US hire people to help researchers finalize the paperwork, so in a sense, they need to justify their existence within the university by getting researchers to apply regularly for patents. It's self-sustainable. Just some more research money used inefficiently.
Comments in #953038 100% bot discussions?
As I discussed in a previous article, pharmaceutical companies spend more than 15 billion dollars on television advertising each year. The reason they do this is because it works. We are the most drugged nation in the history of the world, and the pharmaceutical companies are absolutely swimming in cash.
That was my biggest shock when watching TV during the few months I lived in the US. How pervasive the pharmaceutical commercials were. And the weird habit to list all the legal disclaimers in 3x speed at the end of the commercial.
Not sure about the real programming world, but for sure not in the academic programming one. Admittedly, it's maybe not the same, as the coding is just the tool and not the end goal. The AI is probably a net positive for the physicists who were already good. I'm now using algorithms of CS that i never thought of using, getting to the final objective faster and using a straighter road, but I don't see the AI actually getting there by itself. Let's see what the future brings. I still see it struggling too much with actual reasoning. I don't like to call it reasoning yet as that's not what it is actually doing under the hood. Anyhow. Let's see~~
How long before you think you can tell the AI: go through all the issues on my GitHub project and propose PRs for each one. Make sure to follow the conventions from our codebase and follow the style from @ek and myself. We won't have time to review it so ask the other AI agent to take care of it.
https://t.me/+K8JjHpTgqoFjZmIx to talk to other bidders.
Is this what would qualify as a ratio on SN? Maximum interaction, few upvote sats?
#947697
Antinatalist subreddit is the must depressing place I've visited...
Wow, is this what counts as ratio on SN? High level of interaction yet nearly no upvote sats...
Indeed, pretty cool. That's the beauty of fundamental research, you can let other people worry about health considerations~~
Kinda what happened with carbon nanotubes. Certain kinds of nanotubes have been shown to have asbestos-like health risks when inhaled. Now the CNT people have moved on to graphene, which seems to be less hazardous in terms of health risks, but who knows? The field is still in its infancy, considering it has only been around for 20 years. Long-term health effects are likely still to be determined.
Not sure if they've evolved. I think at some point there were talks about a tool that would allow one to incorporate LN in Counter-Strike, but not sure where that ended up going.
I think one possibly meaningful way to add it in a real game is where part of the original "purchase" price gets pooled in a large pool where people compete for these sats. The problem with real money is that people will game it.
Well, they kinda already do with the CS skins, etc, so maybe that's the way to go.
Ok, I'm rambling, not fully focused... waiting for my python script to make me a nice interpolated colormap, but it's taking too long with more than 10 million entries in the original data...
I think such future would be great. But currently, most/all the implementations of games that include LN micropayments follow the hypercasual game approach where they bombard you with ads as that is their monetization model.
It'd be nice to find another model that does not require ads. And that would allow to focus on actual gameplay rather than gamification tricks to have you keep coming back play stupid games.
I think Thundr (see #451194 if you don't know who they are) has a goal to evolve into that kind of game, but I haven't checked in on them in a long while.