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I need help coding the server ip addresses so that player 1's IP address and player 2's IP address can be different without the game slowing down to less than a crawl (which is what happened when I used ngrok).

If you can code something faster without need for either player to pay rent to a host server for server.py to run in, I'll be grateful.
And will make you COO (I plan to make a business selling BTC nodes with node-games of this type to kids.
I honestly think this is the future of gaming.
After selling enough BTC nodes I plan to sell BTC nodes embedded inside Tennis rackets 🙂

Otherwise, yeah, I guess I have to pay server rent (but that isn't self-sovereign. I want maximum self-sovereignty)
Once you achieve the goal, run server.py and client.py and share with me what IP I should run with in my own client.py so that we sync.

Thereafter, we can play.

Hope to make this happen 💪

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I have my hands full but I was curious and suspect someone who can help would be curious too.

Hopefully someone will see this and know just how to help.

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