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I need help coding the server ip addresses so that player 1's IP address and player 2's IP address can be different without the game slowing down to less than a crawl (which is what happened when I used ngrok).
If you can code something faster without need for either player to pay rent to a host server for server.py to run in, I'll be grateful.
And will make you COO (I plan to make a business selling BTC nodes with node-games of this type to kids.
I honestly think this is the future of gaming.
After selling enough BTC nodes I plan to sell BTC nodes embedded inside Tennis rackets 🙂
Otherwise, yeah, I guess I have to pay server rent (but that isn't self-sovereign. I want maximum self-sovereignty)
Once you achieve the goal, run server.py and client.py and share with me what IP I should run with in my own client.py so that we sync.
Thereafter, we can play.
Hope to make this happen 💪
I have my hands full but I was curious and suspect someone who can help would be curious too.
Hopefully someone will see this and know just how to help.
Cool idea! What do you need help with exactly?