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the few who stand out among the victims become martyrs.
This is something I've been thinking some about lately. It seems to me that leaving the cocoon mostly always results in a waste of time and energy (and sometimes life), because the kidnappers have so much more time to waste--they're on the clock!
Your post also reminded me of the story of Dezi Freeman (#1245026) who still hasn't been caught.
True, to make the situation even more tense, we play with constraints. The ideal is not to play, and not playing is an action the game does not allow.
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