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0 sats \ 4 replies \ @ek 4h \ parent \ on: Lots Of Riders Without Their Weapons meta
One of those things you referred to in your first point is the wallets that I have been working on.
Being able to send credits to each other directly affects the UX of wallets. If we only allow sending sats:
- No confusion about why one is receiving credits: you don't have a wallet or it's failing.
- No confusion about whether you’re sending credits or sats: you’re sending sats.
- No confusion about how payments between stackers work: everyone is sending sats to each other.
- No confusing credit fallbacks that depend on whether the sender or receiver failed.
- No need to ever mention “credits are turned into sats via rewards,” “half-life of credits,” etc.
So I think it’s absolutely fair to suggest this change now, since it has a direct impact on what I’m currently working on. I’m essentially maintaining code that I know would be a lot simpler and could provide a better UX if I were allowed to change something that seemingly seems unrelated but is actually very related on closer inspection.
Additionally, you’ve brought up multiple times that we need to make the product simpler by a lot in general, but to me, it looks like you currently don’t want to consider the one change that could actually make the product simpler by a lot… because it’s too early to consider it?
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What's more fun on a vacation than a good SN "airing of opinions"?
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