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Found this really fun and fascinating on a bunch of levels. I'm of the belief that "cheating" in single player games is always fine, and always wrong in multiplayer ones (which is Riot's focus, of course). But I also cannot imagine wanting any tool having this much access to my OS.
But it's the social engineering stuff that I wasn't expecting.
These developers are essentially selling “the reputation of being undetected,” said Koskinas. One of Riot’s anti-cheat team’s “strongest weapons,” he said, is discrediting cheat developers publicly by, for example, banning all their players, or leaking screenshots showing they are inside their Discord channels.
“We can just make them look like fools,” he said.
Also, the fact that they actually won't punish some light cheating because they don't want people swapping out to better tools was something I found interesting.