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The answer is: It Depends.
The issue is "what are you making?" - if you are making parts then its better to use a traditional parameter based CAD solution (I use FreeCAD, but there are lots of easier commercial solutions)
If instead, you are doing non-part type of pieces, more like "art pieces" (one off figures, curvy organic looking structures), then Blender would be a better fit.
(NOTE: I know that Blender now has some type of parameter add-on, however if your goal is to make parts I still think its better to immerse yourself in the traditional CAD world as that knowledge is more transferable to other aspects of the craft....(ie. CNC, laser-cutting, etc.)
i dont think i will be making parts, i don't even know what i would make tbh, but i feel like art pieces would be something i might like making.
but the real question is, how hard is learning blender or CAD?
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35 sats \ 3 replies \ @freetx 19h
My 14 y/o son learned Blender but struggled with CAD
I learned CAD but struggled with Blender.... ha
So I think it just depends on how your brain works....there are so many tutorial videos on youtube, I would just watch some and see which one clicks.
One issue with Blender is 90% of the video tutorials are not going to be related to 3D printing. In Blender you are just creating a model and then exporting that model as a STL file....so its a bit like creating an excel sheet and then exporting to PDF...
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10 sats \ 1 reply \ @Bell_curve 15h
did you use autodesk autoCAD?
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33 sats \ 0 replies \ @freetx 15h
No, but I've seen videos of it. But its far too expensive for my own personal use....
But TinkerCAD (also from Autodesk) is really nice, only issue is you have to upload your designs to their cloud which they then own....but its a nice solution for those doing non-commercial things.
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interesting, ill probably try and find a course or something with structure to it.
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