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Great insights thanks!
I think bounties are so interesting and can be applied to many different products especially if they have native support for sats flow - I have some ideas for Fountain too for example bounties on getting certain episode guests on a show.
The challenge is the complexity involved with getting the incentives right - I definitely think concern 2 is harder to get right.
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We could also have the bounty-poster put up a bond for the right to post a bounty. Then, if they don't elect a winner after enough time has passed, the bond is divided among everyone that attempted the bounty
This will boost the morale of the participants taking part in it.
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As for theory, IMO the biggest concerns are:
For (1), SN attempts to make a bounty-poster's past bounties visible so that a bounty-doer can determine if the bounty-poster makes good on their bounties. Notes:
For (2), whether the bounty work is done or not is not computer-decidable, because if a computer could determine if work has been done well, the computer would be able to do the work in most cases. Notes:
The best bounty system I've ever used, which might also be the only one I've used, is the one employed by 99designs. I once had a logo designed with them and IIRC:
Given it's a contest, you do tend to get a lot of derivative, low effort work, because contest participants are incentivized to enter multiple contests and not over-index on a single contest. Getting great work done requires a lot of effort specifying requirements and giving very specific feedback at each round.