Sometimes I wonder how many of the big issues that society faces could be solved with adequate skin in the game…
- Zoning laws were created when cars made it possible for people to live and work in separate cities/towns (enabling people to move loud, polluting factories into other people’s neighborhoods). Would they be necessary if everyone lived in the neighborhood they worked in?
- Builders create homes they would never live in, in places they would never move to. Many also sell their properties right away, and have no financial interest in building homes that are durable or easy to maintain. What would new home construction look like if builders all had to live in the complexes they created, or maintain ownership of their properties for decades?
- Food companies create chemical-infused junk that their employees would never eat. What would food standards look like if all employees needed to regularly eat their own products? Would food regulation even be necessary?
- Politicians optimize for short-term results to get re-elected in the next few years. What would policies look like if every politician was elected for life?
- CEOs of public companies often hold a majority of their wealth outside of their own company’s stock. What products would they build (or kill) if they had all their net worth invested in their company?
I’m sure there are lots more examples of how a mismatch of incentives can create bad outcomes.
I’m also sure there are limits to these incentives, and there could be unforeseen consequences of some of the extreme measures I outlined above.
Curious to hear from other stackers on how to build a society that values skin in the game. If you have any other favorite examples, leave them in the comments too!