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The trouble with a lot of these aspirations, though, is that they require the formation of new habits and carving out new chunks of time in an already busy day. That’s not impossible, of course, but it’s hard.
But the one activity most people already have a huge block of the day carved out is at work. That’s a solid eight hours for the majority of people with a regular job. Forty hours a week. About two thousand a year. Imagine if you spent just 10% of that dedicated to actually getting better at what you do.
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So with programming, I try to make it a point of frequently taking the longer route. First, I don’t just want the thing I’m working on to merely work. I mean, that’s step one, but we can’t stop there. As the saying goes: make it work, make it right, make it fast. And then, let me add one more: Make it beautiful.
I agree with this. Was just talking with my wife on how for her it's very hard to do incremental improvements. She wants and needs results right away. But often, it's the little efforts along the way that can pay off in the long run.
The way that @k00b seems to work on SN is by focusing on the little details and seems to agree with the above mantra. Not trying to ship too fast, testing and testing again, ironing out the details to get the most engaging platform I've experienced in a long while... with the belief that this will pay off in the long run.
52 sats \ 2 replies \ @k00b 2 Jan
Not trying to ship too fast
To be honest, I'd love to ship faster.
testing and testing again, ironing out the details
We do seem to prefer shipping a minimally viable thing, gathering feedback, then rinsing and repeating. Nothing will vaporize a developer's soul like working extremely hard on something nobody wants. Just like no habit will form if you need to do it perfectly from the get go.
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Sorry I made the wrong assumptions. I'd just like to emphasize then that if this is an MVP, it is a damn good one, and I can't wait to see what the product will look like in 1 year. You seem to have found just the right balance at the level of many parameters. Even introducing the territories seems to be going relatively smoothly (at least, as soon from the outside), although we're both probably wondering what it will look like in 1 year. Tl;dr: keep up the good work.
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0 sats \ 0 replies \ @k00b 2 Jan
Oh no worries! You didn't make the wrong assumptions. I was just adding some detail.
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This is something that I think we all struggle with. Slower feedback loops and delayed gratification are really hard. Especially when you're working on something that you're not sure is going to work out (like a new business, etc).
It's probably the thing I want to work on most this year is that I need to enjoy the process and the learning, even if the outcome turns out not to be good.
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