Too much flopping already in the NBA. Now guys that don't flop have to start flopping to even things out with the guys that do flop. Get rid of all fouls unless they are plainly obvious. If the guy is going up for a dunk or a layup and you hit his arm instead of ball that's a foul. Knocking guys over on screens is a foul. Holding guys so they can't get to the ball is a foul. Everything else is fair game. NBA players need to toughen up anyways.
It should be like laser tag where you wear that sensor vest that goes off when you get hit. The vest should light up, vibrate and make a sound when you are called for a foul.
Stacker News Post Request: History of flopping in the NBA.
What I want to understand is the institutional changes that gave rise to more flopping, their rationales, and their impact on the quality of the entertainment product. I know that calling fouls on defense more aggressively gives rise to more scoring, which fans like, but is it really better if the scoring comes from FTs?
OTOH, the dominance of the 3pter suggests that if you let people play defense more aggressively on drives, you'll just get even more dominance of three point shooting, right?
I can try to look into that. The place I’m going to start is the Thinking Basketball channel because I think they may have done something like that already.
Too much flopping already in the NBA. Now guys that don't flop have to start flopping to even things out with the guys that do flop. Get rid of all fouls unless they are plainly obvious. If the guy is going up for a dunk or a layup and you hit his arm instead of ball that's a foul. Knocking guys over on screens is a foul. Holding guys so they can't get to the ball is a foul. Everything else is fair game. NBA players need to toughen up anyways.
It seems like it would be easy enough to train the officials to not call anything if they don’t actually see the contact.
I know they’ll still get fooled sometimes but it would be so much better than how they infer contact currently.
Need robot refs.
They could cover every player in sensors and train AI to detect fouls.
It should be like laser tag where you wear that sensor vest that goes off when you get hit. The vest should light up, vibrate and make a sound when you are called for a foul.
Stacker News Post Request: History of flopping in the NBA.
What I want to understand is the institutional changes that gave rise to more flopping, their rationales, and their impact on the quality of the entertainment product. I know that calling fouls on defense more aggressively gives rise to more scoring, which fans like, but is it really better if the scoring comes from FTs?
OTOH, the dominance of the 3pter suggests that if you let people play defense more aggressively on drives, you'll just get even more dominance of three point shooting, right?
I can try to look into that. The place I’m going to start is the Thinking Basketball channel because I think they may have done something like that already.