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A lot of people in gaming (and probably creative industries more generally), are extremely hostile to the use of AI.

There was a Gamespot article where the writer was apologizing for liking Arc Raiders, since some of its voice acting was done using AI.

Personally, I think this is peak Broken Windows fallacy. So what if they used AI to generate some voice lines? They still hired real voice actors to create the training data that they used. By not using the real voices for every single line, it frees up the voice actors to do other, more valuable work, and it allows them to create a much richer variety of voiced lines.

A lot of things to dislike about AI, but I think the hostility is a bit overboard if someone has to apologize for liking something that used AI in its production process.

@ek because I know he's an Arc Raiders fan

0 sats \ 0 replies \ @Fenix 44m

It's already getting weird to see a good, new title in this industry. The indie wave has passed, the exclusive titles now aren't good enough to justify being exclusive, and the acclaimed games have a lot of recycled mechanics, formulas, stories, and systems. The ones that really break the mold are rare. Now imagine with AI, how lazy they would get, how much copied and pasted crap they're going to create.

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0 sats \ 1 reply \ @nichro 49m

I thought the AI on Arc Raiders was just for the voice chat feature (you can disguise your real voice to one of 12 preset AI voice choices). A silly thing to be mad at.

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that's what I mean... it feels weird that a gamestop writer feels like they have to apologize for liking it.

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The genie is out of the bottle on generative AI

We’re gonna find where the line is on “good enough”

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