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Can you explain how a merchant would suffer from a vault claw back? That does not make sense to me. Once spent to an arbitrary address, there is no clawback mechanism anymore.
Is there an actual argument you have against ark? I can see it for their whole "arkade" stuff, but afaict that is only one implementation. In the normal case, I just think of it as congestion control, which is great!
2 mutually exclusive scenarios
Read the second bullet
Ark
Other than it solves nothing and they lie?
Congestion control
It's literally the same centralization they FUD about LSPs
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Read the second bullet, i.e. A merchant can ensure funds are not encumbered through certain output types, but then so can an attacker, rendering the vault pointless from the start.
That does not make sense to me. In order to spend from a vault, you first have to unvault to an address that is still in your control. It is supposed to protect your savings, and is not really meant for immediate spending. A merchant has nothing to do with it.
Other than it solves nothing and they lie?
It does solve congestion control for exchange payouts. That seems clear to me?
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Really hard to tell if you're being obtuse on purpose or just a moron.
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