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The cross was the work
The highest hill was the proof
The criminals left and right of the carpenters son showed that anyone could mine, run a node, or hold, and we were all beckoned to follow Him
His solitude was His sovereignty
The cross is like the steel frame, the essential structure of an endeavor, perhaps. The summit is the rooftop terrace gardens like an observatory, confirming trajectory. The figures beside the Architect prove that any laborer could rivet the beams, manage the project, or read the blueprints—and all were hired to build. Solitude is the executive suite, authority over the skyline.
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0 sats \ 1 reply \ @fourrules 6h
Ironically your attempt at cynicism still contains the 4 pillars of the monomyth, but you've mixed up different hierarchies into a brown blob of play dough, or a cryptid.
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The building is the dragon, the challenge
The rooftop terrace, the goal, the "Observatory", is the gold, the proof.
Reference to laborors describes the building process as inclusive, collective, not quite permissionless but no game is perfect, in other words the villagers.
The executive suite represents responsibility, authority, sovereignty, the loneliest condition, the solo knight.
But the most popular instances of the monomyth describe the transition from laboror (everyman) to executive (hero).
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That's reaching because the literal and precise parallels between Satoshi, the ultimate game designer, and Christ, the greatest player, make you uncomfortable. You're too emotionally invested in 'muh atheism', which is the intellectual level of a stunted teenager.
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