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As you've said in recent posts, it's hard not to notice when art is being pushed aside in favor of reduced costs and uncritical shareholder demands.
From my perspective, is not art that has been pushed aside, but the whole user-centered approach to design. But that is a busienss decision and probably they figured out profiting is more important than making users happy, and with the fact that migrating is something humans have stopped doing, even switchingg OS could be a huge mental effort for may.
Anyway, coming back to this topic, I'm still disagreeing to your "experience counts for little in this regard." It's bouncing i my head like an annoying, uncatchable soapy ball.
The only way I can make sense of it is by considering your perspective being a business owner, CEO or whatever white collar taking decision to deliver quantity over quality. Then it would make sense.
The whole point of the article was to justify the why for which product design is not a priority anymore and the consequent "talent crisis", that would be better defined as _talent slop _. Another factor to consider is that since the Bauhaus, design education (specifically - not art) has been democratized and, as the aim of many, design is now something that anyone is capable of doing if there's a need or aim to it. The tools that simplified the process-for-all are available.
Then yes, now "experience counts for little in this regard."
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