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@deSign_r
0 sats \ 0 replies \ @deSign_r 56m \ parent \ on: How to implement an idea to a basic website AskSN
I'd be really careful on brainstorming ideas with such tools, it's really risky and if you don't have clear what you want, especially on functionalities and final experience, the ai will probably distort the idea bring it down to an average to mediocre result.
@Bitcoiner1 join us #1068257 , perfect place for you to plan your idea and bring it forward before give it away to feed an LLM.
Impressive! Are you planning to make it available to the masses? I mean, would it be served through an interface to enable people to upload and create loops with any videos?
I pleased that this space help you take a pause and reflect on your doings. It's great to see so much productivity and projects merging all together. Are you planning to add the merch ad the book to Satoshee website or t will be a dedicated one?
The best project one could work on, how do you define your next step without forcing the process? Have you set a goal to reach?
100 sats \ 1 reply \ @deSign_r OP 3h \ parent \ on: What creative ideas have you been rambling on? Design
Why not! If you have the time and I feel FM is a good initiative to learn something. I'll stay on the reader's side this time and look forward to reading yours.
10 sats \ 1 reply \ @deSign_r OP 18h \ parent \ on: What creative ideas have you been rambling on? Design
great project! What inspired and motivated you to start it, and where do you see it in the future?
play with the two variables, column width and font-size, if you stick to the golden ratio you'll be fine
I like the minimalistic style, it keep it simple and force the visitor to focus on the contents. Images may be distractive, especially if you don't find one that reflect the essence of the discussed topic.
Unsplash is a good resource, nonetheless, don't feel forced to use images. In text heavy sites, it is good practice to have a thinner column and bigger font-sizes, maybe something you could play with.
102 sats \ 0 replies \ @deSign_r OP 19h \ parent \ on: What creative ideas have you been rambling on? Design
Does it mean there's a lot coming out of your own thought and reasoning? If so it makes it harder to find references and others that have touched similar points, but not impossible though.
Personally, I feel references are optional, especially if they have not contributed to create or inspired the piece itself. Feels funny to do the research work afterward, it might happen that you find references and change/improve the piece.
With Tuning Yourself to Moments of Awe, Rick Rubin sparks a reminder of our fortnightly appointment, to brainstorm ideas and bring projects forward. Similar to the Stacker Saloon, this post it will stay pinned in the ~Design territory hot section for two weeks, recursively, giving us time to discuss and provide feedback.
Whatever you are thinking about... A new app? Book? Review your apartment furniture setup following feng shui? Upgrading your 4x4 suspensions? 3D print something for your miner? Redesign your garden yard? What else?
Share it in the pinned post What creative ideas have you been rambling on?
₿e Creative, have Fun!
:D
From my perspective, is not art that has been pushed aside, but the whole user-centered approach to design. But that is a busienss decision and probably they figured out profiting is more important than making users happy, and with the fact that migrating is something humans have stopped doing, even switchingg OS could be a huge mental effort for may.
Anyway, coming back to this topic, I'm still disagreeing to your "experience counts for little in this regard." It's bouncing i my head like an annoying, uncatchable soapy ball.
The only way I can make sense of it is by considering your perspective being a business owner, CEO or whatever white collar taking decision to deliver quantity over quality. Then it would make sense.
The whole point of the article was to justify the why for which product design is not a priority anymore and the consequent "talent crisis", that would be better defined as _talent slop _. Another factor to consider is that since the Bauhaus, design education (specifically - not art) has been democratized and, as the aim of many, design is now something that anyone is capable of doing if there's a need or aim to it. The tools that simplified the process-for-all are available.
Then yes, now "experience counts for little in this regard."