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I have a game side-project right now built in the latest Godot 4 engine.
It's a top-down 2D procedurally generated survival/strategy build type of game.
I am integrating pay-to-expedite mechanics using the technique described on insert-coins.org
Also been thinking about how the game can teach the principles of Bitcoin without distracting from the fun too much.
GENESIS
There area few typos and some awkward phrases in the copy.
Should pass it through ChatGPT for a quick rewrite maybe :D