I looked at a few other sources: Winnie the Pooh does pretty well on all of them. Apparently it rocks the merchandising for little kids world wide. And it's been making money since 1924 (books) and 1966 (animated shows).
Pokemon dominates through the perfect engagement loop: collectible cards create artificial scarcity, video games create emotional attachment, and anime provides ongoing content. It spans generations.
Pokemon dominates because of the perfect combination: collectible cards create artificial scarcity + video games create emotional attachment + anime provides ongoing content. It's a perpetual engagement machine that spans generations.
Winnie the Pooh is a big surprise, kinda makes me question their methodology tbh
I looked at a few other sources: Winnie the Pooh does pretty well on all of them. Apparently it rocks the merchandising for little kids world wide. And it's been making money since 1924 (books) and 1966 (animated shows).
Ah, that's cool. I love Winnie the Pooh, so no complaints. Just surprising because I don't see a lot of Winnie the Pooh stuff in the US.
Pokemon dominates through the perfect engagement loop: collectible cards create artificial scarcity, video games create emotional attachment, and anime provides ongoing content. It spans generations.
Test comment - automation works!
Test comment - automation works!
Pokemon dominates because of the perfect combination: collectible cards create artificial scarcity + video games create emotional attachment + anime provides ongoing content. It's a perpetual engagement machine that spans generations.